Pricing and monetization

Which monetization model fits a B2B mobile app?

How a work app earns money decides who pays, how much the stores keep and whether individual users can turn into company accounts. This guide compares the models, shows dated store fees and gives a decision path.

By the ShoutEx Team · Updated October 2026 · Facts checked October 6, 2026
Choose a model that lets one person start alone and lets their company pay later.Mobile App Marketing · Updated October 2026
15%
Apple Small Business Program rate for developers with up to 1M USD proceeds in the prior year
70% → 85%
Developer share of Apple subscriptions in year one, then after a subscriber's first paid year
June 30, 2026
Start of Google Play's new fee structure for the EEA, UK and US

What is the right monetization model for a work app?

Which monetization model fits a B2B mobile app?

For most practical work apps: a free plan or a free trial, an individual subscription billed through the app stores, and team and company plans billed per seat, often invoiced annually. That mix lets one professional start without approval and gives their employer a way to pay for everyone.

Paid-upfront apps and one-time purchases still fit narrow tools, such as a single-purpose calculator that does not change much. They struggle to fund ongoing development and give no natural route to a company account.

How do the main monetization models compare?

ModelHow it worksFits whenRoute to a company account
Paid upfrontPrice on the store listing; no free useA narrow tool with clear, stable valueWeak; companies buy copies, not accounts
One-time in-app purchaseFree app, pay once for pro featuresValue does not grow over timeWeak; no ongoing relationship
Freemium + individual subscriptionFree core, paid plan for more use or featuresUsers can get value aloneGood if team features sit in a higher plan
Free trial + subscriptionFull access for a set time, then payValue needs several days to showGood; trial can include team features
Team seatsPrice per active user, billed to one accountSeveral people use it togetherDirect; the team plan is the bridge
Company licenceAnnual agreement, invoiced, with admin controlsIT or operations buys for many sitesThis is the company account
Usage-basedPay per work order, scan or reportVolume varies widely by customerPossible with company billing and caps

Read the mobile app pricing guide for the general pricing method and the team and company pricing guide for seats and invoicing.

How do app store fees change the maths?

Fees apply to digital goods sold through the stores, which usually means individual plans bought in the app. As of October 6, 2026: Apple pays developers 70% of a subscription's price in its first year and 85% after a subscriber's first paid year, according to its auto-renewable subscriptions page. Developers with up to 1 million USD in proceeds in the prior year can join the App Store Small Business Program for a 15% rate.

Google's Play service fees are 15% on the first 1 million USD of earnings each year and 30% above that outside the regions on its new structure, and 15% on subscriptions. A new structure started June 30, 2026 for the EEA, UK and US; for example, subscriptions there carry 10% plus a 5% billing fee. Store terms change often and differ by storefront: check current terms for your storefront before you set prices.

What a 20 dollar monthly plan returnsSimple arithmetic at two fee levels, before tax and refunds
Fee ratePriceDeveloper receivesPer year (12 months)
15%$20.00$17.00$204.00
30%$20.00$14.00$168.00
Invoiced company seat (no store fee; card or bank fees apply)$20.00About $19.40 if payment costs are 3%About $232.80
Arithmetic example by ShoutEx. Payment processing costs vary by provider; 3% is an illustrative assumption, not a quote.

How do you choose a model step by step?

  1. Name the first payer. Is it the individual professional, or does a company always pay?
  2. Check how long value takes to show. Minutes favours freemium; days favours a trial.
  3. Decide what grows with use: people, sites, records or volume. Price on that unit.
  4. Separate individual and company billing. Store billing for individuals is convenient; companies expect invoices, seats and admin.
  5. Model fees by storefront using current terms, and include them in your unit economics.
  6. Test one change at a time and read paid conversion and retention together.
ShoutEx rule

Individual plans feed company plans.

Price the individual plan so a professional can buy it without approval, and design the company plan so their employer can take it over without losing any work.

What do different models look like on the store?

The store listing shows the model before anyone installs. Torque Calc Pro, a fictional engineering calculator, could be sold for a single upfront price or offered free with in-app purchases. The second listing lets a field engineer try a calculation first, which matters for a professional tool people want to verify before relying on it.

Example · educational mock-up, not a real ad
9:41
Torque Calc ProEngineering calcs on siteGet$7.99
860 ratings4.7
Age4+
CategoryUtilities

Bolt preload, flange and thread calculations with every input shown, ready to check and export.

Bolt preload in metric and imperial
Inputs shown on every result
Export a calc sheet
Paid upfront
9:41
Torque Calc ProEngineering calcs on siteGetIn-App Purchases
860 ratings4.7
Age4+
CategoryUtilities

Core calculations free. Pro adds saved templates and exports; Team adds shared templates and admin for your firm.

Try core calcs free
Shared templates for teams
Company admin and billing
Free with in-app purchases
Same app, two models. The paid listing asks for money before any proof. The free listing invites a first calculation and names the team route. Fictional app.
Free$0
  • Core calculations
  • Last 10 results
Try before you rely on it
Pro$9 per month
  • All calculators
  • Saved templates
  • PDF calc sheets
Billed by the App Store or Google Play
Team$12 per user per month
  • Shared templates
  • Review and approval
  • Admin console
Billed on the web or by invoice
CompanyAnnual agreement
  • All teams and sites
  • Single sign-on
  • Licence reporting
Invoiced; contact sales

What trade-offs and mistakes come with each model?

  • Paid upfront limits trial. Professionals hesitate to pay before checking accuracy, and companies cannot easily buy for many people.
  • Freemium with a generous free plan can remove the reason to pay. See free plan limits.
  • Store-only billing for companies forces finance teams to reimburse individual receipts, which slows expansion.
  • Ignoring fee changes. A model priced for one fee rate may lose margin in another storefront.
  • Too many plans. Three or four is plenty for most work apps.

What should you measure for your model?

Monetization metricsRead by plan and by storefront
MetricQuestion it answersWhere to find it
Paid conversion from activated usersDoes the model ask for payment at a fair moment?Product events plus store billing
Net revenue per paying userWhat do you keep after fees?App Store Connect proceeds, Play Console earnings
Share of revenue from company plansIs the model creating company accounts?Billing system and CRM
Upgrade rate from individual to teamDo individual plans lead to teams?Billing events by account
Retention by planWhich plan keeps paying?Store reports and billing
Source: ShoutEx measurement plan.

Frequently asked questions

Should a B2B app charge upfront?

Rarely. Professionals want to verify a tool before relying on it, and companies need a way to pay for many people. A free tier or trial with subscriptions fits most work apps better.

What fee does Apple take on subscriptions?

As of October 6, 2026, developers receive 70% in a subscription's first year and 85% after the subscriber's first paid year. Small Business Program members pay 15%. Check current terms for your storefront.

What fee does Google Play take?

As of October 6, 2026, 15% on the first 1 million USD each year and 30% above outside the new-structure regions, 15% on subscriptions, and a new structure for the EEA, UK and US from June 30, 2026. Check current terms.

Do store fees apply to company invoices?

Store fees apply to purchases made through store billing. Company plans sold and invoiced outside the app follow different rules by storefront, so check the current guidelines.

Is usage-based pricing good for mobile apps?

It fits when customers' volume varies a lot, such as work orders or scans. Pair it with caps or company billing so costs stay predictable.

How many plans should a work app have?

Usually three or four: free or trial, individual, team and company.

Can I change models later?

Yes, but plan how existing subscribers are treated. Moving from paid upfront to subscription is the hardest switch to explain.

Sources & further reading

Regulator rules, platform policies and local data change. These sources let you check the facts on this page, last checked October 6, 2026.